All skills
Setup Benny (Slack bug triage & repro automation)
Installs and configures the Benny automation pack so Cursor can triage Slack bug reports, reproduce them through the real UI, and open draft PRs.
Short Drama Edit & Final Cut
Assembles already-generated short-drama shots into a finished film by recording every cut decision in an edit sheet, then rendering with subtitles, sound and delivery specs.
Mamba Architecture (Selective State Space Models)
Hands-on skill for installing, running and benchmarking Mamba-1/Mamba-2 linear-complexity SSMs.
Implementing LLMs with LitGPT
A skill that walks you through loading, fine-tuning (LoRA/QLoRA), pretraining and deploying 20+ LLM architectures with Lightning AI's LitGPT.
TorchTitan Distributed LLM Pretraining
A skill that walks Claude through configuring and launching large-scale LLM pretraining with torchtitan — 4D parallelism (FSDP2/TP/PP/CP), Float8, and distributed checkpointing from 8 to 512+ GPUs.
Castmate — Right Model for the Right Job
Delegates a task to another AI coding CLI, or fans one prompt out to several models in parallel and synthesizes their independent opinions.
Company CFO Monthly Workflow
A monthly CFO cadence that pulls bank, payment, payroll and expense data, reconciles it, and ships a cash snapshot plus runway forecast.
Awwwards-Caliber Website Builder
Turns a one-line prompt into an award-caliber website, covering concept, art direction, motion, WebGL and a screenshot-driven QA loop.
Codex History Ingest — Conversation Mining
Parses Codex CLI session logs in ~/.codex and distills them into topic-based knowledge pages inside an Obsidian wiki.
Copilot History Ingest for Obsidian
Mines GitHub Copilot CLI and VS Code session history and distills it into topic-based Obsidian wiki pages.
Claude History Ingest for Obsidian
Mines past Claude Code sessions, memory files and audit logs and distills them into topic-based knowledge pages in your Obsidian vault.
Blender Character Rigging
A production rigging pipeline for Blender: Rigify metarig setup, robust skinning, weight rules, and engine-ready game skeletons.
Blender Animation (Keyframes, Mocap, Game Clips)
Handles Blender 5.x keyframing, mocap retargeting, and baking/exporting game-ready animation clips.
Batch Orchestration (large-scale parallel changes)
A workflow skill that decomposes repetitive, large-scale code changes into independent units and runs one parallel agent per isolated git worktree.
Claude History Ingest for Obsidian
Mines your past Claude Code conversations, memory files and audit logs and distills them into topic-based Obsidian wiki pages.
Copilot History Ingest for Obsidian
Mines GitHub Copilot CLI and VS Code session history and distills it into topic-based Obsidian wiki pages.
Compose Multiplatform Patterns
Gives Claude battle-tested Compose Multiplatform rules for expect/actual, shared resources, iOS/Android interop and cross-target performance.
Compose Graphics (M3 Expressive · AGSL · Canvas)
A deep reference for advanced Jetpack Compose visuals: M3 Expressive spring motion, AGSL shaders, and Canvas generative drawing with correct SDK/version gating.