Dev & Coding
Generative Art (long-form onchain)
Design, code and verify hash-seeded long-form generative artworks before minting on platforms like Art Blocks, Highlight or 256ART.
i18n Parity
Keeps all five localization surfaces — UI keys, wiki page, mirrored guides, language switchers, and locale formatting — in lockstep within a single PR.
gap-trap — Gated Quality Framework for Agent-Written Code
Installs and refines a repo quality framework where every agent rule names a gate that fails a commit, push, or CI run.
RAG Implementation Guide
A step-by-step skill for building RAG systems: document chunking, embedding generation, vector storage, and retrieval pipelines.
Game Build Executor
Turns an approved game design into a minimal BUILD_BRIEF plus a runnable candidate, iterated with replayable evidence.
Skill Validator (Scenario-specific)
An internal skill that spins up a fresh, isolated agent to stress-test a published Scenario skill and reports every documentation defect back on the PR.
console-graphics (PS2 Graphics Artist)
A PS2-port graphics skill that dumps and rebuilds TIM2 textures as PNG, hunts widescreen constants in the ELF, and decodes GS/DMA packets when nothing draws.
console-anywhere
Builds a PS2Recomp port for Windows, macOS, Linux, Steam Deck, Android and PS Vita, then packages it into a clean player folder that contains no game data.
Console Controller Mapper
Generates a drop-in PS2Recomp pad file so any controller, keyboard or touch layout maps to the DualShock 2 report your way.
console-backend (PS2Recomp Backend Engineer)
Reads PS2Recomp runtime logs and turns unimplemented stubs, syscall TODOs, IOP RPC gaps and disc I/O failures into a ranked fix list with the exact file to edit.
moi Workspace (widget & view builder)
Teaches the agent how to build, verify, and theme applets (widgets and views) inside the moi web workspace.
Context Creation (Brownfield Back-Fill)
A codeArbiter skill that scans an existing codebase with six parallel read-only scouts and back-fills the full set of project-state documents without guessing.
Commit Gate
A strict commit-discipline skill that lets nothing reach version control until nine blocking gates — from explicit authorization to a clean post-commit tree — are cleared.
Skill Forge (Lattice Skill Creator)
A meta-skill that scaffolds new Lattice skills — atoms, molecules, and refiners — in full compliance with framework conventions.
Site to iOS App
Audit, strategy, and release-gate workflow for turning a live website, PWA, or dashboard into an App Store-ready iOS app.
Android App Factory
Takes a product idea to a signed, policy-compliant Google Play release using Kotlin and Jetpack Compose with an evidence-based release gate.
Readable Verilog Generator
Generates, annotates, reviews, repairs and validates synthesizable Verilog-2001 RTL behind a strict multi-gate quality pipeline.
Plugin Release Cutter (release)
A maintainer-only release playbook that keeps plugin.json, CHANGELOG and git tags in lockstep, gates on a green CI, and publishes the GitHub release only after explicit confirmation.