Diagnoses 12 common Seedance 2.0 video generation failures and rewrites the prompt to fix them.
Art-direction skill for achieving clean anime cel-shaded looks in Blender.
Produce and validate game-ready Blender animation — walk/run/idle cycles, combat, mechanical and camera motion — with MCP-driven checks.
A Blender architectural-visualization playbook covering real-world scale, camera setup, PBR materials, lighting and still/animation delivery via MCP.
A step-by-step workflow for turning a 2D image into a rigged, animated 3D model in under 30 minutes using Hunyuan3D and Mixamo.
Plan, code, render and stitch 3Blue1Brown-style math explainer videos with Manim Community Edition.
A domain-knowledge hub that routes Claude to 28 topic-specific rule files for building videos with Remotion in React.