Game Concept Design (Novel to Game)
Turns a novel bible and product brief into three genuinely different game concepts, then picks the most worthwhile playable prototype using hard vetoes.
Content & WritingIntermediate★ 696⑂ 101AI score 7/10Last updated: Aug 24, 2026
What it does
- Reads
SOURCE_BIBLE.mdandPRODUCT_BRIEF.md, then lists which design dimensions are already locked versus still open. - Produces three concept cards that differ on at least three open dimensions, each covering
player_job, the recurring loop, 3–5 core verbs, pressure/failure/world response,resistance_chain,advancement_ladder, a signature screenshot, the smallest validation slice, and the biggest risk. - Eliminates options with hard vetoes instead of weighted scores, then compares source fidelity, player agency, cultural accuracy, shareability and completion risk.
- Emits a single
concepts/CONCEPT.mdwith explicit handoff fields for the next pipeline stage. - Deliberately refuses to write damage formulas, tuning tables, code structure or scene-by-scene scripts.
Who it's for
- Designers adapting web novels or light novels into games or interactive fiction
- Indie teams that haven't settled on a genre for a literary IP
- Narrative designers who want the source's rules enacted by players, not just an IP reskin
Examples
- "What game should this novel become?" → three contrasting directions compared, one recommended with trade-offs stated.
- "Is this novel worth making into an interactive story?" → answered via hard vetoes with the disqualifying evidence named.
- With platform, rating and session length already locked in the brief, compare only the open core loops and extract a minimum validation slice.
· · · Install guide · · ·
Try it now, no install
Paste this into Claude to use the skill without installing anything.
Read the instructions in this file and follow them to help me: https://raw.githubusercontent.com/zenstory-ai/novel-to-game/HEAD/skills/game-concept/SKILL.md What I want: (describe your task here)
If Claude can't open the link, open it yourself and paste the contents instead.
↓ If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.
Install in the Claude app (no terminal)
- Download the ZIP with the button below.
- In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
- Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
Install in Claude Code
Let Claude do it — paste this into Claude Code
Install the skill I found on Claude Skill Mart. Copy the skills/game-concept folder from the GitHub repo zenstory-ai/novel-to-game into my ~/.claude/skills/zenstory-ai-game-concept/. When it's done, tell me in one line what this skill can do.
Install with a command instead
git clone https://github.com/zenstory-ai/novel-to-game.git && mkdir -p ~/.claude/skills && cp -r novel-to-game/skills/game-concept ~/.claude/skills/⚠ This is a third-party skill. Check the source repository before installing.
- Open a terminal.
- Clone the repo:
git clone https://github.com/zenstory-ai/novel-to-game.git - Create the skills folder:
mkdir -p ~/.claude/skills - Copy the skill:
cp -r novel-to-game/skills/game-concept ~/.claude/skills/ - Confirm
references/concept-method.mdcame along with it. - Restart Claude Code, and prepare
SOURCE_BIBLE.mdandPRODUCT_BRIEF.mdin your project first (upstream skills in the same repo can generate them). - Ask something like "design game concepts for this novel" to trigger the skill.
View source on GitHub ↗License: MIT