Game QA Evidence Verification
Launches the actual game build on its target runtime and proves six gates — launch, render, input, core loop, outcome, restart — with a strict PASS/FAIL/NOT_RUN verdict.
Dev & CodingAdvanced★ 723⑂ 105AI score 7/10Last updated: Aug 26, 2026
What it does
- Runs the real build on the declared
targetRuntimeinstead of reasoning about source code. - Locks the check set to exactly six keys:
launch,render,input,coreLoop,outcome,restart— no seventh gate allowed. - Executes the authoritative verify command once, recording command, exit code, environment, six results, minimal evidence and real failures.
- Emits a single source of truth,
qa/verification.json, with onlyNOT_RUN/FAIL/PASSstatuses (no inventedPASS_WITH_GAPS). - Forces fun, long-term balance, retention and commercial value to be logged as unverified risk, never as a confident verdict.
Who it's for
- Teams generating games via AI pipelines who need objective proof the build is playable.
- Developers of simulation/text games needing determinism, replay and patch-regression checks.
- Anyone who wants QA reports free of subjective impressions.
Examples
- "Test the generated game" → launch the build, collect six-gate evidence, write verification.json.
- "Check whether the game is fully playable" → clean start → core action → designed outcome → restart, all in one verify run.
- A candidate with a patch → same seed/initial state must yield the same final state, unselected branches stay uncontaminated; failures map back to coreLoop/outcome/restart or become limitations.
· · · Install guide · · ·
Try it now, no install
Paste this into Claude to use the skill without installing anything.
Read the instructions in this file and follow them to help me: https://raw.githubusercontent.com/zenstory-ai/novel-to-game/HEAD/skills/game-qa/SKILL.md What I want: (describe your task here)
If Claude can't open the link, open it yourself and paste the contents instead.
↓ If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.
Install in the Claude app (no terminal)
- Download the ZIP with the button below.
- In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
- Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
Install in Claude Code
Let Claude do it — paste this into Claude Code
Install the skill I found on Claude Skill Mart. Copy the skills/game-qa folder from the GitHub repo zenstory-ai/novel-to-game into my ~/.claude/skills/game-qa/. When it's done, tell me in one line what this skill can do.
Install with a command instead
git clone https://github.com/zenstory-ai/novel-to-game.git && mkdir -p ~/.claude/skills && cp -r novel-to-game/skills/game-qa ~/.claude/skills/⚠ This is a third-party skill. Check the source repository before installing.
- Open a terminal.
- Clone the repo:
git clone https://github.com/zenstory-ai/novel-to-game.git - Create the skills folder:
mkdir -p ~/.claude/skills - Copy the skill:
cp -r novel-to-game/skills/game-qa ~/.claude/skills/ - Confirm
references/qa-contract.mdandreferences/test-design-method.mdcame along. - Restart Claude Code and ask something like "QA this game build" to trigger it.
- Note: it references
PRODUCT_BRIEF.md/BUILD_BRIEFand an authoritative verify command from the same pipeline, so it works best inside projects built with that repo.
View source on GitHub ↗License: MIT