Blender Game Clothing
Builds game-ready garments from a character body in Blender — extraction, skinning, cloth draping, morphs, and poke-through verification.
Image & VideoAdvanced★ 902⑂ 89AI score 9/10Last updated: Nov 7, 2026
What it does
- Extracts a garment mesh from a body region (vertex group or world Z band), pushes it out along normals by an ease
--offset, and adds fabric--thicknessvia Solidify. - Transfers skin weights from the body (Data Transfer, POLYINTERP_NEAREST), limits influences, normalizes, cleans, and parents to the rig.
- Hides covered body faces with a
Hidden_<name>group plus an inverted Mask modifier — saving tris and preventing poke-through, with maskable swappable outfits. - Runs a classic cloth sim (
--drape N) for gravity folds and generates matching garment shape keys for every body morph (--morphs). - Performs a pose-aware poke-through check reporting
covered_verts,poke_verts, andpoke_max_m.
Who it's for
- 3D artists authoring character clothing for games or virtual worlds in Blender.
- Teams building layered or swappable outfit systems (base → shirt → vest → jacket → armor).
- Pipelines targeting Roblox layered clothing cages or UE/Unity body-hiding masks.
Examples
scripts/garment.py -- --body Body --group Torso --name Shirt --hide-body— generate a shirt from the torso group and mask the covered skin.scripts/garment.py -- --body Body --zmin 0.45 --zmax 1.05 --name Pants --offset 0.01 --drape 40 --morphs— build pants from a height band, drape 40 frames, and author morph-matched shape keys.- Pose the rig into stress poses, then
--check Shirt --body Bodyto get numeric poke-through results before export.
· · · Install guide · · ·
Try it now, no install
Paste this into Claude to use the skill without installing anything.
Read the instructions in this file and follow them to help me: https://raw.githubusercontent.com/EL4CTEO/blender-skills/HEAD/skills/blender-clothing/SKILL.md What I want: (describe your task here)
If Claude can't open the link, open it yourself and paste the contents instead.
↓ If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.
Install in the Claude app (no terminal)
- Download the ZIP with the button below.
- In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
- Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
Install in Claude Code
Let Claude do it — paste this into Claude Code
Install the skill I found on AI Skill Mart. Copy the skills/blender-clothing folder from the GitHub repo EL4CTEO/blender-skills into my ~/.claude/skills/blender-clothing/. When it's done, tell me in one line what this skill can do.
Install with a command instead
git clone https://github.com/EL4CTEO/blender-skills.git && mkdir -p ~/.claude/skills && cp -r blender-skills/skills/blender-clothing ~/.claude/skills/⚠ This is a third-party skill. Check the source repository before installing.
- Open a terminal in your working directory.
- Clone the repo:
git clone https://github.com/EL4CTEO/blender-skills.git - Create the skills folder:
mkdir -p ~/.claude/skills - Copy this skill:
cp -r blender-skills/skills/blender-clothing ~/.claude/skills/ - Also copy the companion skills (
blender-core,blender-character-rigging,blender-simulation,blender-export-pipelines) so the cross-references resolve. - Make sure Blender 5.x is installed and callable from the command line.
- Restart Claude Code and ask something like "build a shirt garment from this body mesh" to trigger the skill.
View source on GitHub ↗License: MIT