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Blender Game Clothing

Builds game-ready garments from a character body in Blender — extraction, skinning, cloth draping, morphs, and poke-through verification.

Image & VideoAdvanced★ 902⑂ 89AI score 9/10Last updated: Nov 7, 2026

What it does

  • Extracts a garment mesh from a body region (vertex group or world Z band), pushes it out along normals by an ease --offset, and adds fabric --thickness via Solidify.
  • Transfers skin weights from the body (Data Transfer, POLYINTERP_NEAREST), limits influences, normalizes, cleans, and parents to the rig.
  • Hides covered body faces with a Hidden_<name> group plus an inverted Mask modifier — saving tris and preventing poke-through, with maskable swappable outfits.
  • Runs a classic cloth sim (--drape N) for gravity folds and generates matching garment shape keys for every body morph (--morphs).
  • Performs a pose-aware poke-through check reporting covered_verts, poke_verts, and poke_max_m.

Who it's for

  • 3D artists authoring character clothing for games or virtual worlds in Blender.
  • Teams building layered or swappable outfit systems (base → shirt → vest → jacket → armor).
  • Pipelines targeting Roblox layered clothing cages or UE/Unity body-hiding masks.

Examples

  1. scripts/garment.py -- --body Body --group Torso --name Shirt --hide-body — generate a shirt from the torso group and mask the covered skin.
  2. scripts/garment.py -- --body Body --zmin 0.45 --zmax 1.05 --name Pants --offset 0.01 --drape 40 --morphs — build pants from a height band, drape 40 frames, and author morph-matched shape keys.
  3. Pose the rig into stress poses, then --check Shirt --body Body to get numeric poke-through results before export.

· · · Install guide · · ·

Try it now, no install

Paste this into Claude to use the skill without installing anything.

Read the instructions in this file and follow them to help me:
https://raw.githubusercontent.com/EL4CTEO/blender-skills/HEAD/skills/blender-clothing/SKILL.md

What I want: (describe your task here)

If Claude can't open the link, open it yourself and paste the contents instead.

↓ If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.

Install in the Claude app (no terminal)
  1. Download the ZIP with the button below.
  2. In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
  3. Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
↓ Download ZIP
Install in Claude Code

Let Claude do it — paste this into Claude Code

Install the skill I found on AI Skill Mart.
Copy the skills/blender-clothing folder from the GitHub repo EL4CTEO/blender-skills into my ~/.claude/skills/blender-clothing/.
When it's done, tell me in one line what this skill can do.

Install with a command instead

git clone https://github.com/EL4CTEO/blender-skills.git && mkdir -p ~/.claude/skills && cp -r blender-skills/skills/blender-clothing ~/.claude/skills/

⚠ This is a third-party skill. Check the source repository before installing.

  1. Open a terminal in your working directory.
  2. Clone the repo: git clone https://github.com/EL4CTEO/blender-skills.git
  3. Create the skills folder: mkdir -p ~/.claude/skills
  4. Copy this skill: cp -r blender-skills/skills/blender-clothing ~/.claude/skills/
  5. Also copy the companion skills (blender-core, blender-character-rigging, blender-simulation, blender-export-pipelines) so the cross-references resolve.
  6. Make sure Blender 5.x is installed and callable from the command line.
  7. Restart Claude Code and ask something like "build a shirt garment from this body mesh" to trigger the skill.