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Game Art Direction

Turns an existing game design doc into a gameplay-serving art direction spec (ART_DIRECTION.md).

Design & UIIntermediate★ 833⑂ 117AI score 8/10Last updated: Oct 3, 2026

What it does

  • Reads your GAME_DESIGN.md and PRODUCT_BRIEF.md and defines a recognizable visual identity.
  • Establishes camera/composition, silhouette, scale and density grammar for player, goals, threats, rewards and landmarks.
  • Makes color, light, material and motion encode real game state, with non-color redundancy, reduced-motion options and luminance-readable boundaries.
  • Specifies HUD hierarchy, input feedback, failure/result states, transitions, sound layers and voice/subtitle policy.
  • Picks key in-game moments for the core loop and describes player action, pressure, focus and before/after state.
  • Outputs design/ART_DIRECTION.md, optionally design/VISUAL_TARGETS.md.
  • Deliberately skips shaders, topology, texture specs and vendor parameters, leaving build-phase freedom.

Who it's for

  • Indie developers and small-team directors needing a fast art bible
  • Producers briefing outsourced artists
  • Teams adapting novels or IP into games while preserving original identity

Examples

  1. "What should this game look like?" — generate visual principles plus color/light grammar from the design doc.
  2. A portrait-mode mobile casual game: define HUD hierarchy and colorblind-safe redundant signals.
  3. A narrative-led game: guidance on expressing relationship shifts via character distance, facing and occlusion.

· · · Install guide · · ·

Try it now, no install

Paste this into Claude to use the skill without installing anything.

Read the instructions in this file and follow them to help me:
https://raw.githubusercontent.com/zenstory-ai/novel-to-game/HEAD/skills/game-art-direction/SKILL.md

What I want: (describe your task here)

If Claude can't open the link, open it yourself and paste the contents instead.

↓ If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.

Install in the Claude app (no terminal)
  1. Download the ZIP with the button below.
  2. In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
  3. Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
↓ Download ZIP
Install in Claude Code

Let Claude do it — paste this into Claude Code

Install the skill I found on Claude Skill Mart.
Copy the skills/game-art-direction folder from the GitHub repo zenstory-ai/novel-to-game into my ~/.claude/skills/zenstory-ai-game-art-direction/.
When it's done, tell me in one line what this skill can do.

Install with a command instead

git clone https://github.com/zenstory-ai/novel-to-game.git && mkdir -p ~/.claude/skills && cp -r novel-to-game/skills/game-art-direction ~/.claude/skills/

⚠ This is a third-party skill. Check the source repository before installing.

  1. Open a terminal.
  2. Clone the repo: git clone https://github.com/zenstory-ai/novel-to-game.git
  3. Create the skills folder: mkdir -p ~/.claude/skills
  4. Copy the skill: cp -r novel-to-game/skills/game-art-direction ~/.claude/skills/
  5. Make sure your project already has design/GAME_DESIGN.md and PRODUCT_BRIEF.md; if not, run the upstream skills in the same repo first.
  6. Restart Claude Code and ask something like "set the art direction for this game".