Game Art Direction
Turns an existing game design doc into a gameplay-serving art direction spec (ART_DIRECTION.md).
Design & UIIntermediate★ 833⑂ 117AI score 8/10Last updated: Oct 3, 2026
What it does
- Reads your
GAME_DESIGN.mdandPRODUCT_BRIEF.mdand defines a recognizable visual identity. - Establishes camera/composition, silhouette, scale and density grammar for player, goals, threats, rewards and landmarks.
- Makes color, light, material and motion encode real game state, with non-color redundancy, reduced-motion options and luminance-readable boundaries.
- Specifies HUD hierarchy, input feedback, failure/result states, transitions, sound layers and voice/subtitle policy.
- Picks key in-game moments for the core loop and describes player action, pressure, focus and before/after state.
- Outputs
design/ART_DIRECTION.md, optionallydesign/VISUAL_TARGETS.md. - Deliberately skips shaders, topology, texture specs and vendor parameters, leaving build-phase freedom.
Who it's for
- Indie developers and small-team directors needing a fast art bible
- Producers briefing outsourced artists
- Teams adapting novels or IP into games while preserving original identity
Examples
- "What should this game look like?" — generate visual principles plus color/light grammar from the design doc.
- A portrait-mode mobile casual game: define HUD hierarchy and colorblind-safe redundant signals.
- A narrative-led game: guidance on expressing relationship shifts via character distance, facing and occlusion.
· · · Install guide · · ·
Try it now, no install
Paste this into Claude to use the skill without installing anything.
Read the instructions in this file and follow them to help me: https://raw.githubusercontent.com/zenstory-ai/novel-to-game/HEAD/skills/game-art-direction/SKILL.md What I want: (describe your task here)
If Claude can't open the link, open it yourself and paste the contents instead.
↓ If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.
Install in the Claude app (no terminal)
- Download the ZIP with the button below.
- In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
- Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
Install in Claude Code
Let Claude do it — paste this into Claude Code
Install the skill I found on Claude Skill Mart. Copy the skills/game-art-direction folder from the GitHub repo zenstory-ai/novel-to-game into my ~/.claude/skills/zenstory-ai-game-art-direction/. When it's done, tell me in one line what this skill can do.
Install with a command instead
git clone https://github.com/zenstory-ai/novel-to-game.git && mkdir -p ~/.claude/skills && cp -r novel-to-game/skills/game-art-direction ~/.claude/skills/⚠ This is a third-party skill. Check the source repository before installing.
- Open a terminal.
- Clone the repo:
git clone https://github.com/zenstory-ai/novel-to-game.git - Create the skills folder:
mkdir -p ~/.claude/skills - Copy the skill:
cp -r novel-to-game/skills/game-art-direction ~/.claude/skills/ - Make sure your project already has
design/GAME_DESIGN.mdandPRODUCT_BRIEF.md; if not, run the upstream skills in the same repo first. - Restart Claude Code and ask something like "set the art direction for this game".
View source on GitHub ↗License: MIT