ss-build — StyleSeed Screen Build Workflow
A disciplined build workflow that resolves the StyleSeed rule set before any code, then forces the screen through a code-score gate and a pixel-verification gate before it can be presented.
Design & UIAdvanced★ 968⑂ 89AI score 7/10Last updated: Sep 29, 2026
What it does
- Registry-first resolution: when
.styleseed/project.jsonandartifacts/index.jsonexist, it resolves the artifact ID and reads only that artifact's bundle and manifest — no silent fallback to the legacy global bundle. - Requires a one-line statement of the effective rule set before coding, e.g.
operations-console × SaaS × dashboard × enterprise-workbench × swiss × locked brand tokens. - Builds against the grammar's contracts (composition, density, type, color, surface, action, state, responsive, motion) plus the brand recipe's morphology, including loading/empty/error/focus/reduced-motion states.
- Code gate loop with
/ss-score: at most three correction passes, early stop at ≥80; a failed, skipped or unexecuted required functional scenario blocks completion regardless of score. - Pixel gate loop with
/ss-verifyacross required viewports; if no renderer exists it must declare the visual gate skipped rather than imply a pass.
Who it's for
- Frontend and product engineers already running the StyleSeed design engine.
- Teams that want AI-built UI to pass measurable quality gates instead of shipping improvised layouts.
- Organizations enforcing locked brand tokens and consistent design grammar across screens.
Example uses
- "Build the operations console dashboard" → resolve the artifact, declare the rule set, implement, score with
/ss-score, verify with/ss-verify, then report with evidence. - Rebuilding a settings page → name required outcomes first ("a saved setting survives reload", "a failed save preserves the draft") and prove them with the project's real test runner.
- Legacy project with no
STYLESEED.md→ run/ss-setupfirst, then write UI code under the resolved rules.
· · · Install guide · · ·
Try it now, no install
Paste this into Claude to use the skill without installing anything.
Read the instructions in this file and follow them to help me: https://raw.githubusercontent.com/bitjaru/styleseed/HEAD/engine/.claude/skills/ss-build/SKILL.md What I want: (describe your task here)
If Claude can't open the link, open it yourself and paste the contents instead.
↓ If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.
Install in the Claude app (no terminal)
- Download the ZIP with the button below.
- In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
- Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
Install in Claude Code
Let Claude do it — paste this into Claude Code
Install the skill I found on Claude Skill Mart. Copy the engine/.claude/skills/ss-build folder from the GitHub repo bitjaru/styleseed into my ~/.claude/skills/ss-build/. When it's done, tell me in one line what this skill can do.
Install with a command instead
git clone https://github.com/bitjaru/styleseed.git && mkdir -p ~/.claude/skills && cp -r styleseed/engine/.claude/skills/* ~/.claude/skills/⚠ This is a third-party skill. Check the source repository before installing.
- Open a terminal.
- Clone the repository:
git clone https://github.com/bitjaru/styleseed.git - Create the skills directory:
mkdir -p ~/.claude/skills - Copy all engine skills:
cp -r styleseed/engine/.claude/skills/* ~/.claude/skills/ss-builduses relative references toss-setup,ss-resolve,ss-score,ss-verifyandss-update, so copy the whole folder rather than a single file.
- Restart Claude Code, open your project root, and invoke
/ss-build <what to build>. - For a brand-new project, run
/ss-setupfirst so a.styleseed/registry orSTYLESEED.mdlock exists before UI work.
View source on GitHub ↗License: MIT