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Novel-to-Game Deconstruction (SOURCE_BIBLE)

Compresses a novel into a citation-backed SOURCE_BIBLE of game-relevant facts, without picking a genre yet.

Content & WritingAdvanced794110AI score 7/10Last updated: Sep 21, 2026

What it does

Reads a novel (or an existing deconstruction library / writing project) and distills only the fact layer needed for game design into analysis/SOURCE_BIBLE.md.

  • Extracts world rules, player verbs, spaces, character will/agency, system candidates, and visual anchors
  • Requires textual evidence locations (chapter/file) for hard rules, key goals, twists and endings
  • Forces an adaptation-boundary table: item | boundary type | evidence location
  • Adds a character roster table (name | rank/order | ending | evidence chapter) for works where status and seating order matter
  • Deliberately does not invent a genre at this stage; inferences must be labeled as inference or open design space
  • Whole-book coverage gate: golden-three-chapters or preview-only analysis cannot advance to concept design

Who it's for

  • Game designers adapting web-novel or fantasy IP
  • IP/licensing leads who must document what is canon vs. invented
  • Authors converting prose into visual novels, RPGs, or interactive narratives

Examples

  1. "Analyze this whole wuxia series for a game adaptation" → SOURCE_BIBLE with world rules, martial systems, and a cited character roster
  2. "We'll only prototype the opening arc" → a per-fact table (fact | evidence | boundary type) including on-screen character appearance, costume and weapons
  3. "Does the source have an elemental counter system?" → if not, it is logged in design gaps as "no systematized equivalent in source; downstream invention"

· · · Install guide · · ·

Try it now, no install

Paste this into Claude to use the skill without installing anything.

Read the instructions in this file and follow them to help me:
https://raw.githubusercontent.com/zenstory-ai/novel-to-game/HEAD/skills/novel-game-analyze/SKILL.md

What I want: (describe your task here)

If Claude can't open the link, open it yourself and paste the contents instead.

If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.

Install in the Claude app (no terminal)
  1. Download the ZIP with the button below.
  2. In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
  3. Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
Download ZIP
Install in Claude Code

Let Claude do it — paste this into Claude Code

Install the skill I found on Claude Skill Mart.
Copy the skills/novel-game-analyze folder from the GitHub repo zenstory-ai/novel-to-game into my ~/.claude/skills/novel-game-analyze/.
When it's done, tell me in one line what this skill can do.

Install with a command instead

git clone https://github.com/zenstory-ai/novel-to-game.git && mkdir -p ~/.claude/skills && cp -r novel-to-game/skills/novel-game-analyze ~/.claude/skills/

This is a third-party skill. Check the source repository before installing.

  1. Open a terminal.
  2. Clone the repo: git clone https://github.com/zenstory-ai/novel-to-game.git
  3. Create the skills folder: mkdir -p ~/.claude/skills
  4. Copy the skill with its references: cp -r novel-to-game/skills/novel-game-analyze ~/.claude/skills/
  5. Verify ~/.claude/skills/novel-game-analyze/references/gameability-protocol.md exists; if missing, copy the repo's other skill folders too.
  6. Put the novel text (or prior analysis files) in your working directory, and optionally write a PRODUCT_BRIEF.md to lock rating, core fantasy, and output language.
  7. Restart Claude Code and ask: "Deconstruct this novel for game adaptation."