Novel-to-Game Deconstruction (SOURCE_BIBLE)
Compresses a novel into a citation-backed SOURCE_BIBLE of game-relevant facts, without picking a genre yet.
Content & WritingAdvanced★ 794⑂ 110AI score 7/10Last updated: Sep 21, 2026
What it does
Reads a novel (or an existing deconstruction library / writing project) and distills only the fact layer needed for game design into analysis/SOURCE_BIBLE.md.
- Extracts world rules, player verbs, spaces, character will/agency, system candidates, and visual anchors
- Requires textual evidence locations (chapter/file) for hard rules, key goals, twists and endings
- Forces an adaptation-boundary table:
item | boundary type | evidence location - Adds a character roster table (name | rank/order | ending | evidence chapter) for works where status and seating order matter
- Deliberately does not invent a genre at this stage; inferences must be labeled as inference or open design space
- Whole-book coverage gate: golden-three-chapters or preview-only analysis cannot advance to concept design
Who it's for
- Game designers adapting web-novel or fantasy IP
- IP/licensing leads who must document what is canon vs. invented
- Authors converting prose into visual novels, RPGs, or interactive narratives
Examples
- "Analyze this whole wuxia series for a game adaptation" → SOURCE_BIBLE with world rules, martial systems, and a cited character roster
- "We'll only prototype the opening arc" → a per-fact table (
fact | evidence | boundary type) including on-screen character appearance, costume and weapons - "Does the source have an elemental counter system?" → if not, it is logged in design gaps as "no systematized equivalent in source; downstream invention"
· · · Install guide · · ·
Try it now, no install
Paste this into Claude to use the skill without installing anything.
Read the instructions in this file and follow them to help me: https://raw.githubusercontent.com/zenstory-ai/novel-to-game/HEAD/skills/novel-game-analyze/SKILL.md What I want: (describe your task here)
If Claude can't open the link, open it yourself and paste the contents instead.
↓ If it works for you, download the ZIP below and install it. Then it runs on its own — no pasting each time.
Install in the Claude app (no terminal)
- Download the ZIP with the button below.
- In Claude, open Settings → Capabilities and turn on 'Code execution and file creation'. (one time)
- Go to Customize → Skills → + → 'Upload a skill' and upload the ZIP.
Install in Claude Code
Let Claude do it — paste this into Claude Code
Install the skill I found on Claude Skill Mart. Copy the skills/novel-game-analyze folder from the GitHub repo zenstory-ai/novel-to-game into my ~/.claude/skills/novel-game-analyze/. When it's done, tell me in one line what this skill can do.
Install with a command instead
git clone https://github.com/zenstory-ai/novel-to-game.git && mkdir -p ~/.claude/skills && cp -r novel-to-game/skills/novel-game-analyze ~/.claude/skills/⚠ This is a third-party skill. Check the source repository before installing.
- Open a terminal.
- Clone the repo:
git clone https://github.com/zenstory-ai/novel-to-game.git - Create the skills folder:
mkdir -p ~/.claude/skills - Copy the skill with its references:
cp -r novel-to-game/skills/novel-game-analyze ~/.claude/skills/ - Verify
~/.claude/skills/novel-game-analyze/references/gameability-protocol.mdexists; if missing, copy the repo's other skill folders too. - Put the novel text (or prior analysis files) in your working directory, and optionally write a
PRODUCT_BRIEF.mdto lock rating, core fantasy, and output language. - Restart Claude Code and ask: "Deconstruct this novel for game adaptation."
View source on GitHub ↗License: MIT